Vincent Nguyen
Software engineer and computer science student at Georgia Tech, graduating May 2027.
Currently building a scheduling platform for Rite Cuts; shipping crew contracts in Typing Frenzy!; studying game-playing agents in CS 3600; learning machine learning in CS 4641.
Every keycap on this site is a shortcut. Try 1 to open the first project.
Selected work
- 1
Rite Cuts scheduling platform
An in-house appointment scheduling and customer management platform, built as the company's software engineer and business analyst.
Software engineer2026
- 2
Typing Frenzy!
A Roblox typing game with an upgrade economy, crate openings, and crews that team up on weekly contracts.
Game developerOngoing
- 3
Game-playing agents
Search and adversarial agents built for CS 3600, Introduction to AI, at Georgia Tech.
Coursework2026
About
I like building software that changes how a business actually runs day to day. At Rite Cuts I started out running marketing and operations, and now I'm building the in-house scheduling and customer management platform the team will run on.
On the side I make Roblox games, which is where most of my systems design practice comes from: economies, progression, and features that players lean on every day. Right now I'm going deeper on machine learning so I can put it to work in the software I ship.
- Studying
- B.S. Computer Science, Georgia Tech
- Threads
- Intelligence and Media
- Graduating
- May 2027
- Working
- Software engineer and business analyst, Rite Cuts
- Building
- Typing Frenzy! on Roblox
Typing test
I make typing games, so the site has one too. Fifteen seconds, random common words, see how fast you are.
Writing
No posts yet. The first one is on the way.